Current Status: $24.99 (Launch Price) ☑️ Why buy: The debut title from Liquid Swords (led by Christofer Sundberg, creator of Just Cause) is finally here! Samson is a focused, brutal AA brawler that prioritizes intensity over scale. Activates on your region. SSD is strictly required.
i genuinely dont get the mixed reviews ive been playing for like 8 hours and the combat feels tight, brutal and rewarding its not trying to be flash its just straight up survival energy
Tyndalston looks amazing, not even gonna argue that. But why does it feel so empty half the time? Like I expected more random encounters or side activities
Current Status: $24.99 (Launch Price) ☑️ Why buy: The debut title from Liquid Swords (led by Christofer Sundberg, creator of Just Cause) is finally here! Samson is a focused, brutal AA brawler that prioritizes intensity over scale. Activates on your region. SSD is strictly required.
i genuinely dont get the mixed reviews ive been playing for like 8 hours and the combat feels tight, brutal and rewarding its not trying to be flash its just straight up survival energy
the problem isnt the combat its everything around it movement feels stiff sometimes and the mission structure gets repetitive faster than it should
i mean… isnt that kind of the point? its supposed to feel desperate and gritty not smooth like a superhero game
there’s a difference between gritty and clunky tho some animations legit look unfinished especially when transitioning between sprinting and melee
Tyndalston looks amazing, not even gonna argue that. But why does it feel so empty half the time? Like I expected more random encounters or side activities
yeah visually it’s top tier but interactivity is kinda lacking you see all these alleys and buildings and most of them are just… there