im more concerned about strapping a third party 10000mah battery to my skull safety first battery claims are nice marketing words but has anyone stress tested this thing?
it says overcharge, overcurrent, overvoltage protection thats standard language but it doesn’t mean its sketchy most decent power banks have those safeguards
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Extends Meta Quest 3/3S VR playtime by ~4–6 hours with the built-in 10,000 mAh rechargeable battery
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im more concerned about strapping a third party 10000mah battery to my skull safety first battery claims are nice marketing words but has anyone stress tested this thing?
it says overcharge, overcurrent, overvoltage protection thats standard language but it doesn’t mean its sketchy most decent power banks have those safeguards
right but this isnt sitting on a desk its physically attached to your head
its detachable tho that magnetic design is interesting if something feels off you can just pop it off
high strength magnets + sudden head movement makes me nervous. does it rattle? Does it detach mid session?